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Off course I would like to get all the info back in the next update, but I think it will take a while before everything is back and improved.
Just a quick question, is ark industries made up? I can't find it anywhere online.
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Also, I really enjoy the idea of route map and airplane schedule in the old TAP, so I am looking forward to welcome them back soon!
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05-22-2017, 10:57 PM
(This post was last modified: 05-22-2017, 10:57 PM by Therealnick.)
(05-19-2017, 06:57 PM)nnick Wrote: Off course I would like to get all the info back in the next update, but I think it will take a while before everything is back and improved.
Just a quick question, is ark industries made up? I can't find it anywhere online.
Ark Industries was a fantasy manufacturer in v0394 with some cool airliners, to be chosen if playing with "no real-data". I guess it was added, because at that time it were only 5 manufacturers or so in the game. Now there areall or nearly all that have ever been on the market included. - But Ark had airliners, that never have been built by others, like an actual hyper-sound airliner or one that could fly more than 11.000 Km, so that every airport in the game could be reached from middle-europe.
It is not a real company, so you shouldn't find it if seeking on google
(05-22-2017, 12:11 PM)2466254711 Wrote: Also, I really enjoy the idea of route map and airplane schedule in the old TAP, so I am looking forward to welcome them back soon!
Me too!
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(05-19-2017, 10:21 AM)pjank42 Wrote: Hi Nick
Thanks for a very great feedback and something I will start looking into. I will not add new functionalities until those things (and other "misses") are fixed
I would ask, how to change data at the game, such as airliners price and capacity?
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That is all in the database files, so if you are able to edit a sqlite database then you are good to go
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(06-12-2017, 02:03 AM)pjank42 Wrote: That is all in the database files, so if you are able to edit a sqlite database then you are good to go
WOW, don´t really understand that at the moment, but I can edit it now. I´m looking to get a lot of money by making the price negative. But which number refers to price? There´s a lot of number there
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Just a quick question, how did you came up with all the dimensions for the airliners? I mean the area that is available for seating. I guess you have some kind of formula for this, since I don't think you can find this information on the web easily.
Also, since the forum is becoming more active again (finally ) more and more people are willing to submit data for the game. I think this is great and definitely builds an active community. I'm just worried that because so much people will contribute, and I assume you want to check some data first before you implement it, it will slow down development. Maybe it would be an idea to assign someone as a data leader. Then everyone is still able to submit their data but the data leader will first "check" it before it will be implemented.
This way also people who have no idea how to put the data in the correct format can contribute to the game, as the data leader will do it for them.
greetings,
Nick
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Great idea. I'd like to get my data checked before it gets implemented. (without slowing the developer down)
About putting the data in the right file format:
I'm thinking about writing a program that can read/write the xml files for airports/airliners/...
But first i need to understand everything that's in these xml files
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(06-12-2017, 02:32 PM)Tjoeker Wrote: Great idea. I'd like to get my data checked before it gets implemented. (without slowing the developer down)
About putting the data in the right file format:
I'm thinking about writing a program that can read/write the xml files for airports/airliners/...
But first i need to understand everything that's in these xml files
I actually thought about that before. In fact in wrote a very simple php script, with a little bit of html and css for the layout, so i could quickly add lines for airport editing.
Just remember that a lot of the data, airliners, airlines has been moved to the SQLite database. As far as I know, the airports are still stored in XML files.
But of course, you could write a program that does both
Greetings,
Nick
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06-12-2017, 09:46 PM
(This post was last modified: 06-12-2017, 09:59 PM by Therealnick.)
(06-12-2017, 04:45 PM)nnick Wrote: (06-12-2017, 02:32 PM)Tjoeker Wrote: Great idea. I'd like to get my data checked before it gets implemented. (without slowing the developer down)
About putting the data in the right file format:
I'm thinking about writing a program that can read/write the xml files for airports/airliners/...
But first i need to understand everything that's in these xml files
I actually thought about that before. In fact in wrote a very simple php script, with a little bit of html and css for the layout, so i could quickly add lines for airport editing.
Just remember that a lot of the data, airliners, airlines has been moved to the SQLite database. As far as I know, the airports are still stored in XML files.
But of course, you could write a program that does both
Greetings,
Nick
There is so much data in airports or airlines database, that it will be not really necessary in the moment. You should always have in mind, that it will still be difficult to have more than 50 opponents in the game and let it run stabile.
And by the way: I guess there are loads of airines implemented yet and I guess this are the most important and biggest ones IRL.
Let pjank get the game itself ready, and after that we could think about additional airlines in the game. Or perhaps he (or someone else) can program an editor for the game, but the most important thing is to get the game ready and not if there are 500 or 501 airlines choosable from the start. It wouldn't get faster or better although somebody else will check the data out after being delivered and it feels like every players wants especially airlines from his hom- or favorite country, like @tjoeker, who wants especially Belgian carriers in the game. In former versions thers was a possibility to start with a not implemented airline, so you can have Air Belgium or Thomas Cook Belgium as your airline but the database will not be overloaded (what can take more time on processing in the game).
Otherwise you can order the "JP Airline Fleets" by BuchAir in Switzerland and take out all airlines in the world with all airliners flying for them and put it into the game (JP Airline Fleets can be delivered on cd/dvd aswell, only write a special code and it can be added to the game)...
(The more I think about that, the more I would prefer an editor for all guys that have not enough airlines in the game.)
(06-12-2017, 03:45 AM)Kuopopo Wrote: (06-12-2017, 02:03 AM)pjank42 Wrote: That is all in the database files, so if you are able to edit a sqlite database then you are good to go
WOW, don´t really understand that at the moment, but I can edit it now. I´m looking to get a lot of money by making the price negative. But which number refers to price? There´s a lot of number there
Are you really serious in asking the programmers / community how to cheat that heavy???
I am that critic today, tztztz.. But with a little reflection, I feel it is right to be today...
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